Prisoner of War attempts to recreate the heady antics of World War II's Allied escapees in a plot line that combines Nazi secret weapons, tunnels, disguises and daring breaks over the wire. Players must take the game's hero, US airman Capt Lewis Stone, through a number of camps including Stalag Luft and Colditz, completing a large number of mini-missions, which culminate in full-scale escape attempts. The game is structured in such a way as to mimic the real daily life of prisoners: roll calls must be attended, dinners eaten and the like, and failure to turn up results in camp-wide searches by Nazi guards and their attendant Alsatians.